Bundle - Music Production Essentials Collection
- Bundle containing 6 courses
- 25 hours of video tutorials
- Stream videos directly from our site
- Written Notes
- Assessments & Assignments
- Over 500MB of Bonus Samples
- DAW Projects
£99.95*
Bundle - Music Production Essentials Collection
Product information "Bundle - Music Production Essentials Collection"
This collection of award-winning courses from Producertech Senior Tutor Rob Jones provides expert tuition on the most essential subjects a producer needs to master. Covering mixing, music theory and sound design, these Beginners Guides are the perfect introduction to the core techniques that’ll take your music to the next level.
Included in the bundle are the following 6 Courses:
EQ Fundamentals
Learn to competently apply EQ in your music, understanding fully what frequencies make up a sound and how to shape them to improve your mix.
Compression Fundamentals
Get to grips with the basics of compression, as well as learning about sidechain options, peak and RMS detection, parallel processing, multi-band compression, and lots more!
The Art of Filtering
From standard static filtering, right through to dynamic, modulated frequency shaping, this course will cement your understanding of this crucial audio effect.
Beginner’s Guide to Synthesis
Learn the basics of sound designing with a range of popular synths, to enable easier patch editing and creation of your own presets from scratch.
The Art of Sampling
The core concepts of sampling, getting you fully up to speed with the common controls and how to use them to design drums, leads, basses and more.
Beginner’s Guide to Music Theory for Producers
Become confident with scales, intervals and chords, to help with making basslines and other melodic accompaniment in the key of your music.
Purchasing the bundle gives you immediate access to the 25 hours of streamed tutorials, along with the supporting materials included in each course, such as written notes, software projects, practice sessions, assessments and bonus samples. All in all, a huge package to ensure the highest quality learning experience!
Check out the individual course pages (links on the Contents tab) for more details, where you’ll also find sample lessons for each course to watch before signing up.
EQ Fundamentals
Course Contents
Two demonstrations showing the composition of sounds in terms of frequencies, and how various complex sounds can be manipulated with EQ to become much simpler ones.
A series of lessons teaching the various controls available on different types of EQ, including gain, frequency and Q, as well as a look at the different types of EQ band.
Two lessons showing different approaches to EQing a bass guitar, with one focussed more on boosting and the other attenuating frequencies.
A demonstration of frequency overloading when similar bands of frequencies combine.
A more detailed look at the Frequency Spectrum, including a demonstration of sine waves with octave spacings, an analysis of a more complex tuned percussion sample and a breakdown of low, mids and highs.
Some examples of using EQ to shape the frequencies of sounds with respect to one another.
Tips for applying EQ to individual and grouped drums.
A few common objectives when using EQ, to help guide a workflow and provide solid aims to work towards.
A detailed lesson focussing on low frequencies and the considerations for using EQ on kick and bass parts in heavy sub bass Trap.
Some pointers for using EQ to shape the entire mix.
A realtime mixdown EQ session, working through every part in the second set of stems to fully sculpt the sound of a dense and melody-laden mix.
A quick assessment of your EQ knowledge!
The Art of Sampling
Course Contents
A summary of the main sampling applications in music production, and the ways in which they can benefit your workflow.
An introduction to the way pitching and transposition is handled in a sampler, including an explanation of root note.
An introduction to changing sample length, looking at start and end positions, one-shot and amplitude envelope modes, and sample snap.
A look at the two most common envelopes after amplitude, those being filter and pitch envelopes.
Some tips for working with drum samples, including more radical ways of modulating percussion and techniques for achieving varied and natural-sounding hats.
How looping works in samplers, covering loop length, position, fading and synchronisation, as well as how to make a classic, old school looped bass.
A look at the way many different popular samplers handle re-pitching and time-stretching of samples, when played with a MIDI keyboard for example.
Two examples of ways of sampling a vocal to make musical parts, including a 90s rave lead and a deep stab patch.
A guide to multi-sampling, showing how to map sample zones to areas of the keyboard and particular velocity ranges.
A walkthrough of sampling an accordion, including recording and editing the instrument, then how to import and set up samples to make a realistic emulation.
The Art of Filtering
Course Contents
In this first module, Rob introduces the concept of filtering, by giving a quick overview and demonstration of the wide range of applications. He then takes a more detailed look at filter frequency, resonance and slope, and provides an explanation of the main types of filter, including low-pass, high-pass, band-pass and notch.
Rob applies filtering to all the individual sounds in the course project, to show the huge part filters play in shaping the frequencies of each instrument and so cleaning up the mix.
A demonstration of how to modulate filters, using the two main modulator types, envelope and LFO. These techniques are shown with a sustained chords phrase, which is transformed into a classic lead and rhythmic pad sequence.
Rob continues to develop the Downtempo track, by applying a series of dynamic, modulated filtering techniques to the sounds within it, helping to tighten and shape sounds, as well as add extra movement and width.
A guide to using sidechaining to create filter modulation using external signals, such as drum loops, custom made patterns and even MIDI clips within the DAW. Rob also provides a demonstration of how to use filter sidechaining to create a ducking effect similar to a sidechained compressor.
The final session with the Downtempo project sees Rob using sidechaining and automation to control filter parameters in the arrangement, creating rhythmic patterns and allowing parts to flow and play well with one another.
A set of lessons dedicated to bass processing, showing 4 different techniques for creating rhythmic filter patterns in the DAW, working with a distorted bass sample accompanied by a Glitch Hop Beat.
A short quiz to test how much you've learned from the course, including both written questions and ear training.
Compression Fundamentals
Course Contents
Rob starts the course with a brief explanation of what compression is used for, followed by a more comprehensive demonstration of what exactly compression does to an audio signal.
A guide to the main controls on a compressor, which determine how much compression occurs, including the level adjustment options and speed of the effect.
In this first realtime session module, Rob works his way through various sounds in a project, to show how compression can be used to even out dynamics and fatten up sounds.
Rob explains the various options you often find for the compressor sidechain, allowing you to filter the signal triggering the compressor, or change it to a different track entirely.
A guide to the range of additional controls found on compressors, including Dry/Wet, Knee, Peak & RMS Detection and Vintage modes.
A module looking at the benefits of multi-band compression, including instructions for how to set it up without a multi-band compressor, before showing the same process within iZotope’s Neutron.
In this second realtime session module, Rob continues working through the course project, showing some tips for compressing Kick Drums and all drums together on the group track, before moving into sidechaining the bass and leads. He then shows some alternative techniques for fattening up the snare and 2 different approaches for compressing the whole mix.
A brief farewell from Rob, with some recommendations for further study and assessment.
Beginner's Guide to Synthesis
Course Contents
Rob introduces the course, with an overview of the basics of synthesis, explaining the structure and main sections on a synth, with audio examples along the way. Then, he provides a demonstration of how oscillators can be layered to create different sounds.
A guide to the main types of waveform available in most oscillators, how they sound and what they are normally used for.
A thorough look at the foundations of the synthesiser, the sound-generating oscillators, beginning by working through the basic controls and then exploring additional features that are commonly found.
2 examples of patch creation using only the oscillators, one that shows how to create intervals and chords and another showing how to make a detuned patch.
2 further examples of patch design using just the oscillators with increasing complexity, layering multiple waveforms together and combining many of the techniques introduced so far on the course.
A guide to filtering on a synth, explaining the most important considerations and unique aspects of filtering presets.
An introduction to a fundamental part of synthesis, the ADSR envelope, beginning by looking at the amplitude and then filter envelope.
2 examples of using filter enveloping to create classic synth presets.
A look at a cutdown synth, to emphasise the most important controls seen so far on the course, and show how much can be done with a relatively limited control set.
How LFOs work on a synth, beginning with an overview and then walking through the creation of a popular LFO-modulated synth preset, the wub wub bass, before showing how to modulate pulse width and the sound it creates.
A guide to modulating the pitch of synth presets, including both envelope and LFO modulation. The last 2 lessons then show how to design 2 classic pitch-modulated sounds, a sub bass drop FX and kick drum patch.
A demonstration of additional modulators and sequencers found on synths, including complex curve modulators, step sequencers and arpeggiators.
Some general tips for using effects to process synth presets.
Some brief tutorials explaining fundamental synth settings, for creating performance effects and patch characteristics.
Beginner's Guide to Music Theory for Producers
Course Contents
Rob gives an introduction to music theory and the course, explaining the various topics that will be covered and goals to achieve once the course is completed.
The basic principles of music theory, going from the very beginning with a look at the different notes and simple rhythms, as well as most popular scales like major and (natural) minor.
A guide to the different kinds of MIDI devices, software and hardware, both DAW-factory and 3rd-party, to help with playing and composing in key.
A comprehensive lesson that shows how an assortment of basslines can be made, from the simplest, through to more complex, lengthier patterns that move through many different notes in the scale.
Techniques for creating melodies, including an introduction to target and passing notes, suspensions and resolutions, and motifs.
A step-by-step guide to playing with a MIDI keyboard in a trickier scale like Eb (starting on a black note), beginning with the hardest method and ending on the easiest.
A series of lessons introducing polyphonic accompaniment creation, starting with single intervals and then moving into chords, working through the triad in its regular, inverted and transposed forms.
A guide to arpeggios, showing the traditional form and then moving into some different techniques for using arpeggiators in the DAW to make engaging, rhythmic melodies.
A Quick Tip for playing in key with a computer/QWERTY keyboard.
A realtime session, putting all techniques into practice, by making a bassline, leadline, padline and arp sequence, purely with the mouse in the DAW.